
One Man Army
How to play
The game is split into 3 phases:
Planning Phase
You can move the player by clicking on him and choosing where to move next. When you move, a smoke bomb will be left behind. In the top right corner, you can see how many moves you have left before entering the attacking phase.
Attacking Phase
The attacking phase is started by pressing the Attack button. First, your smoke bomb trail will explode and damage any enemies standing next to it— in the cardinal directions. After the explosions, enemies will attack using their specific patterns, which vary based on their hair color.
Moving Phase
Enemies will move one step closer to your kingdom and spawn new enemies in the last row. After this phase, the game returns to the planning phase.
Tip: You can click on an enemy to see its attack pattern!
Story
Your kingdom is in a financial crisis after the king lost the tax money to gambling. Just when things couldn't get any worse, a distant and powerful kingdom declares war. With nearly empty coffers, there's only enough gold to send one warrior to defend the entire kingdom.
Credits
bdragon1727 - Smoke Effects "Cursor Pixel Pack" Kenny (https://kenney.nl/assets/cursor-pixel-pack) Licensed under Creative Commons: By Attribution 1.0 License https://creativecommons.org/publicdomain/zero/1.0/ "Heroic Age" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/ Sound Effect freesound_community https://pixabay.com/sv/users/freesound_community-46691455/?utm_source=link-attribution&utm_medium=referral&utm_campaign=music&utm_content=95176 from Pixabay https://pixabay.com//?utm_source=link-attribution&utm_medium=referral&utm_campaign=music&utm_content=95176
"I ran out of time, and nothing turned out the way I wanted. This was my first time ever building a game without Unity or Godot, and also my first time using Java. I hope you will enjoyed it, even though it was originally planned to be totally different."
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